Basic attacking a champion slows them for 2s. The slow increases in strength over its duration.
- Ranged attacks slow by up to 30%-40%
- Melee attacks slow by up to 45%-55%
Slowing a champion with active items shoots a freeze ray through them, freezing the nearby ground for 5s, slowing all units inside by 60%
Cooldown: 7-4s second per-unit cooldown