
Patch 8.2
Patch 8.2 looks to equalize power among the the runes early in season 8, targeting the Resolve keystones heavily as well has a potentially major nerf in power to ranged Kleptomancy users. Get the details after the jump

Aftershock
– Damage lowered: 40-140 (at levels 1-18) ⇒ 10-120 (at levels 1-18)
– Health Scaling lowered: 3.5% maximum health ⇒ 3% maximum health
+ AD ratio added to damage: 0.15 bonus attack damage
+ AP ratio added to damage: 0.1 bonus ability power
+ Flat Resistances: 20 ⇒ 70-120 (at levels 1-18)
– Percent resistance amp: No longer increases resistances by 30%

Grasp of the Undying
+ Ranged damage and healing reduction: 50% ⇒ 40%
+ Ranged permanent health gain: 2 ⇒ 3

Guardian
– Cooldown: 45s ⇒ 70-40 seconds (at level 1-18)
+ Base shield: 60-150 (at level 1-18) ⇒ 70-150 (at level 1-18)
+ Shield AP Ratio: 0.20 ability power ⇒ 0.25 ability power
+ Shield Health Ratio: 10% bonus health ⇒ 12% bonus health

Glacial Augment
+ Melee Slow: 40-50% (at level 1-18) ⇒ 45-55% (at level 1-18)
+ Ranged Slow: 20-40% (at level 1-18) ⇒ 30-40% (at level 1-18)
+ Active Item Slow: 50% ⇒ 60%

Kleptomancy
– Less Loot: Drop rate significantly decreased in the first 15 minutes of the game
– Even Less Loot: After 15 minutes, drop rate slightly decreased for melee, significantly decreased for ranged
– No more selling: Sell values about 20% lower

Coup De Grace
– Damage amp lowered: 9% ⇒ 7%

Last Stand
– Max Damage Amp Lowered: 12% ⇒ 11%

Triumph
– Kill/Assist Gold Lowered: 25 gold ⇒ 20 gold

Zombie Ward
– Ward Duration Lowered: 180 seconds ⇒ 60-180 seconds (at level 1-18)

Ghost Poro
+ Vision Radius Increased: 350 ⇒ 450