Maximum damage, assassination, and one-shot threat.
Burst damage and target access
Hitting a champion with 3 separate attacks or abilities in 2s deals bonus adaptive damage.
Gain a burst of Lethality and Magic Penetration after using a dash, leap, blink, teleport, or on leaving stealth.
Collect eyeballs for champion and ward takedowns. Gain permanent AD or AP, Adaptive for each eyeball plus bonus upon collection completion.
Unique champion takedowns grant permanent out of combat MS.
Empowered abilities and resource manipulation
Hitting enemy champions with a spell grants maximum mana.
After reaching 250 mana, Manaflow Band restores 1% of your missing mana every 5 seconds.
Gain 10% CDR when you reach level 10. Excess CDR becomes AP or AD, Adaptive.
+5 AD or 9 AP
+8 Magic Resist
Electrocute allows you to massively burst the enemy champion with an [E]->[Q]->Auto to deal insane damage easy kill threat.
Zoe is able to reliably proc Sudden Impact with every cast of her R], being able to keep the Magic Penetration buff up at all time in the mid to late game for even more burst damage.
This setup is all about maximizing damage and snowball potential and Eyeball Collection is all about, granting you massive AP for kills and running away with the game.
More movement speed means more time spent out on the map returning from base so you don't miss crucial CS as well as faster roams.
Manaflow Band's additional mana empowers your ability to repeatedly trade and poke in lane while also helping ensure your damage output in the mid game when fishing for poke.
Transcendence's mid-game utility opens you up for more kill potential in teamfights.