Ahri

Too Late for Mercy

  1. Offense

    +6 AD or 10 AP

  2. Flex

    +6 AD or 10 AP

  3. Defense

    +6 Magic Resist

WhyElectrocute

Ahri is able to quickly and easily activate Electrocute with her skillset for an extra bit of damage and kill potential.

WhySudden Impact

Once 6, Ahri's [R] paired with Sudden Impact offers incredible kill potential against any lane opponent.

WhyEyeball Collection

Eyeball Collection pairs nicely with Electrocute and Sudden Impact to further push Ahri into a carry role.

WhyUltimate Hunter

Ahri is an incredibly difficult menace to deal with when her [R] is available. The dashes grant you a ton of lane safety as well as potential kill/pick pressure.

WhyCelerity

The bonus Movement Speed from Celerity synergizes well with the burst of speed from [Q] and helps you to reposition for the return damage.

WhyScorch

Scorch's early game poke and harassment damage is easily to proc on Ahri thanks to your long range. A number of successful procs in lane pre-6 can set you up for the hit once you skill your [R].

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