Efficient lane trading/poking and mid game power spikes.
Empowered abilities and resource manipulation
Your attacks and abilities send Aery to a target, damaging or shielding allies.
Hitting enemy champions with a spell grants maximum mana.
After reaching 250 mana, Manaflow Band restores 1% of your missing mana every 5 seconds.
Gain 3% extra MS. Gain extra AP or AD, based on your bonus MS, Adaptive.
Your first ability hit every 20s burns champions.
+20 Ability Power or +12 Attack Damage, Adaptive
You get free boots at 10 min. but you cannot buy boots before then. These boots give additional MS. For each takedown you acquire the boots 30s sooner.
Start the game with 6 Minion Dematerializers. Killing minions with the item gives permanent bonus damage vs. that minion type.
Aery on Zoe allows you to output a massive amount of repeated damage in skirmishes through the use of [Q] spam and passive Auto procs.
Manaflow Band's empowered mana sustain is great for allowing you to fish for long-rang [Q]s for massive burst damage.
If you're playing into a high damage AP mid (Syndra/LeBlanc), Nullifying Orb can be a valuable alternative to avoid early deaths.
The extra bit of Movement Speed from Celerity, especially when paired with [W], allows you to kite around fights and dodge incoming damage.
Scorch further empowers your ability to chip away at the enemies health bar during the lane phase. The extra bit of damage helps you come out ahead in trades and find early kills.
Magical Footwear's' raw gold efficiency allows you to hit a quick 2 item power-spike reliably in the mid game.
Minion Dematerializer helps to keep your weak early wave clear up so that you can match opponent roams and jungle skirmishes.