Good mix of offensive and defensive power.
Improved attacks and sustained damage
Attacking a champion 3 times will expose them, dealing bonus damage and causing them to take more damage from all sources for 6 seconds.
Takedowns restore health and grant bonus gold.
Takedowns on enemies grant permanent Tenacity.
Deal 7% more damage to low health champions. Gain AD/AP after kills or assists.
Durability and crowd control
Restore health over time based on your missing health.
Gain permanent health when enemy minions or monsters die near you.
+5 AD or 9 AP
+6 Armor or 8 MR (match-up)
Press the Attack is especially strong on Renekton as you are able to quickly and easily proc is at the beginning of your rotation with an Auto->[W] to empower the remainder of your damage.
Triumph's mid-fight healing allows you to front-line and dive your enemy lane to snowball a lead with your early game strength.
Tenacity allows you to stick to your target for repeated follow-up damage to guarantee a kill.
Coup De Graces empowers Renekton's ability to slice up squishy champions as quickly as possible.
Second Wind's reliable heath sustain allows you to sustain early trades and out-heal your opponent.
Overgrowth's additional scaling health is great for helping to patch one of Renekton's biggest weaknesses, late game.