Show Them the Horns

Patch: 8.4


Aftershock's massive addition of tankiness allows Ornn to dive into the enemy team during fights with [E] and absorb a ton of damage.

The bonus Armor and MR also empowers the damage of [E] if you're able to proc Aftershock with a Brittle auto or [R] first.

WhyBone Plating

Bone Plating's early mitigation is great for absorbing early harass until you're able to get an item lead with your passive.


Conditioning's double bonus resists synergizes well with Orn''s [E] damage as well as role as a front-line tank.

Oppressive lanes: If you're playing into an incredibly oppressive lane (Teemo) Second Wind here will help you survive lane a lot more safely.


Unflinching allows you to stick to enemy champions for a Brittle auto in fight fights. Ornn is incredibly susceptible to being kited before he can get into position for an [E] knock-up.

WhyManaflow Band

Manaflow Band grants you the mana sustain you need to stay in lane as long as possible so that you're able to effectively use your passive and abuse item power-spikes.


Celerity's bonus Movement Speed grants you the bonus speed necessary to stick your target in fights and position for a well-placed [E] knock-up.

The bonus Movement Speed also help you get to lane quicker in tough matchups where you have to recall often.

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