Show Them the Horns

  1. Offense

    +1-10% CDR

  2. Flex

    +5 Armor or 6 MR (match-up)

  3. Defense

    +15-90 Health

WhyGrasp of the Undying

Ornn is often trading in lane with Brittle empowered auto-attacks, making Grasp a great choice for additional damage and sustain.

WhyShield Bash

Shield Bash synergizes perfectly with Ornn's [W] granting you even more offensive trading power in lane.


Conditioning's double bonus resists synergizes well with Orn''s [E] damage as well as role as a front-line tank.

Oppressive lanes: If you're playing into an incredibly oppressive lane (Teemo) Second Wind here will help you survive lane a lot more safely.


Revitalize empowers your ability to take aggressive trades often by buffing the self-shield from [W].

WhyManaflow Band

Manaflow Band grants you the mana sustain you need to stay in lane as long as possible so that you're able to effectively use your passive and abuse item power-spikes.


Transcendence's mid-game CDR is massively powerful on a teamfight orientend champion such as Ornn. The extra CDR means more CC, more shielding, and more damage.

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