Lane sustain/Life Steal and tank shredding
Improved attacks and sustained damage
Attacking a champion 3 times will expose them, dealing bonus damage and causing them to take more damage from all sources for 6 seconds.
Excess healing on you becomes a shield.
Takedowns on enemies grant permanent Lifesteal.
Deal more damage to champion with more maximum health than you.
9% attack speed, 10 ability power or 6 attack damage
Recover health when you damage an enemy champion.
Heal for a percentage of damage dealt with your abilities. Increases with each unique takedown.
Yasuo can proc the bonus damage on Press the attack extremely quickly with a [Q] + Auto [Q] allowing you to cut down your foes.
Overheal pairs very nicely with some of our other rune choices like Legend: Bloodline and Revitalize to keep us healthy from poke.
Top lane, especially again bruisers, can often be a war of attrition where sustain over a long period of time reign supreme, and Bloodline gives us the Lifesteal to power through.
Tanks often dominate the top lane attrition fight and Cut Down excels at chopping those champions at the knees.
Taste of Blood oh Yasuo Top allows you to trade aggressively in lane and sustain off incoming damage.
Ravenous Hunter's spell vamp synergizes well with the high base damage of [E] as well as crit scaling of [Q] allowing you to trade and sustain reliably.