Split push and map pressure with ult.
Durability and crowd control
Every 4s your next attack on a champion deals bonus damage, heals you, and permanently increases your health.
Whenever you gain a shield, your next basic attack against a champion deals bonus adaptive damage.
After 10 minutes gain 8 Armor and 8 Magic Resist and increase your total Armor and Magic Resist by 5%.
Gain permanent health when enemy minions or monsters die near you.
Improved attacks and sustained damage
Takedowns restore health and grant bonus gold.
Takedowns on enemies grant permanent Attack Speed.
+9% Attack Speed
+6 Armor or 8 MR (match-up)
Shen naturally takes great advantage of Grasp's empowered auto-attacks thanks to the majority of his power being in his [Q].
Shield Bash on Shen is easily proccable with [Q] and synergizes with his wanting to auto attack for the majority of his offensive damage.
Conditioning is an all-around solid defensive rune, giving up early weak resists for stronger resists later. These resists also scale well with Shen's natural health stacking.
Shen loves to stack health as it improves his passive shield and tankiness. Overgrowth scales incredibly well with high-health items and champions.
Triumph's massive mid-fight heal allows you to sustain incoming damage in teamfights so you can continue front-lining.
The extra Attack Speed from Alactrity is fantastic for trading in lane with [Q] empowered auto attacks.