Snowballing reset and maximum damage potential.
Burst damage and target access
Hitting a champion with 3 separate attacks or abilities in 2s deals bonus adaptive damage.
Gain a burst of Lethality and Magic Penetration after using a dash, leap, blink, teleport, or on leaving stealth.
Collect eyeballs for champion and ward takedowns. Gain permanent AD or AP, Adaptive for each eyeball plus bonus upon collection completion.
Unique takedowns grant permanent cooldown on your Ultimate.
+65 health and +9 AP or +5.4 AD, adaptive
After taking damage from an enemy champion, the next 3 spells or attacks you receive deal less damage.
Start the game with extra health. After 4 takedowns, consume that health for adaptive AD or AP.
Pyke easily able to proc the extra burst damage from Electrocute with a [Q]->[E]->Auto or [R] for massive burst and setup for an [R] execution.
Pyke benefits massively form the extra Lethality after casting [E]'s dash for extra damage and execution setup.
Pyke is naturally a snowballing assassin and as such relies heavily on his ability to snowball and actively pick up kills. Eyeball allows you to further push that into a bigger lead.
More [R] casts means more kills and more gold share with your teammates so that you can easily snowball the game to a victory.
Bone Plating allows you to mitigate a lot of incoming poke damage during laning phase as well as during an aggressive trade with [E].
Chrysalis' early health grants you a bit of extra game game damage so you can get your snowball going.