Powerful dueling and backline presence.
Improved attacks and sustained damage
Attacking a champion 3 times will expose them, dealing bonus damage and causing them to take more damage from all sources for 6 seconds.
Excess healing on you becomes a shield.
Takedowns on enemies grant permanent Tenacity.
Deal 7% more damage to low health champions. Gain AD/AP after kills or assists.
9% attack speed, 10 ability power or 6 attack damage
Gain a burst of Lethality and Magic Penetration after using a dash, leap, blink, teleport, or on leaving stealth.
After killing an enemy ward, a friendly Zombie Ward is raised in its place.
The bonus exposure damage from Press the Attack further empowers her True Damage auto attacks and lets her deal immense damage in duels.
Overheal is a rune that synergizes well with Irelia's healing from [W] and [R] and the Life Steal from Botrk, to keep her topped off with a shield.
Tenacity is a great stat on Irelia so she can stick to her target and continue building up auto attacks.
Coup De Grace allows Irelia to continue chipping away at her target until their life bar is fully depleted.
If you're planning to duel to the death a lot, Last Stand can be a vital option to hold your ground.
Irelia can regularly proc Sudden Impact with [Q] to sustain the Lethality buff and kill her target while you chases them down.
Zombie Ward is a solid vision option for further empowering the vision from your Trinket wards.