Massive sustained attack speed and shred damage.
Improved attacks and sustained damage
Attacking and moving builds energy stacks. At 100 stacks, your next attack heals you and grants increased MS.
Takedowns restore health and grant bonus gold.
Takedowns on enemies grant permanent Attack Speed.
Deal 7% more damage to low health champions. Gain AD/AP after kills or assists.
9% attack speed, 10 ability power or 6 attack damage
Recover health when you damage an enemy champion.
Heal for a percentage of damage dealt with your abilities. Increases with each unique takedown.
Varus's passive Attack Speed bonus allows you to quickly proc Fleet Footwork during the laning phase to keep your sustain up from any incoming damage.
Taking Triumph lets you fight to the death and hold your group for the kill, coming out the other side with massive health to keep fighting.
If you have a reliable healing support (Soraka/Nami), Overheal can be a great alternative to for getting topped-off and entering small trades with the health advantage.
Varus loves to attack as quickly as possible to build W stacks and BotRK damage. Alacrity double's down on that allowing you to pump out more damage.
Coup De Grace is the most reliable damage rune in this group. The extra execution presence on squishies helps you win out in close 2v2 fights in the bot lane.
Taste of Blood allows you to take small trades with lane with your 3-stack [W] proc and [E] and come out ahead on health.
Ravenous Hunter allows you to heal for massive amounts on a full [W] blight proc. paired with the exposure bonus from Press the Attack.