Map control and hard engage with Predator.
Burst damage and target access
Add an active effect to your boots that grants a large boost of MS and causes your next attack or spell to deal bonus adaptive damage.
Deals bonus true damage to enemies with impaired movement or actions.
Takedowns on enemy wards cause friendly Zombie Wards to sprout from their corpses. In addition, damaging a champion after destroying a ward inflicts bonus magic damage.
Unique takedowns grant permanent Active Item CDR (includes Trinkets).
+18 Ability Power or +11 Attack Damage, Adaptive
Gain 3% extra MS. Gain extra AP or AD, based on your bonus MS, Adaptive.
Gain MS and AP or AD, Adaptive when in the river.
Nunu's lack of range and easy CC requires him to get into range to deal damage and set up teammates. Predator is great for hard engaging fights.
Cheap Shot is great for granting you additional damage after CCing enemies with [W] and [E].
Zombie Ward is an all-around fantastic map control rune for junglers, allowing you to get deep vision for your team.
Ingenious Hunter is an almost must-have for anyone who takes Predator, lowering the cooldown and granting you more gank opportunities.
Celerity paired with Predator and Walkerwalking is a nice boost to your AP value for a bit of extra damage for ganks and controlling the jungle.
Waterwalking's enhance map mobility allows you to effectively counter jungle and sneak early and often dragon's with paired with your [Q].