Yasuo

Honor, Death, and Hangovers

  1. Adaptive Force

    Adaptive Force

    +9 Adaptive Force

  2. Adaptive Force

    Adaptive Force

    +9 Adaptive Force

  3. Health Scaling

    Health Scaling

    +10-180 Health (based on level)

Conqueror

Why Conqueror

Conqueror on Yasuo allows you to hit for a massive amount in the mid game thanks to the extra bit of Attack Damage (that converts to crit) as well as True Damage.

Triumph

Why Triumph

Triumph's massive mid-fight heal can mean the difference between a successful dive/1v2 and falling flat.

Legend: Alacrity

Why Legend: Alacrity

More Attack Speed means more damage output, especially when paired with the extra AD from Conqueror.

Coup de Grace

Why Coup de Grace

Coup De Grace's executioner damage massively amplifies your ability to blow up squishy back-line targets.

Bone Plating

WhyBone Plating

Bone Plating's early game damage reduction is great for sustaining lane phase where you might otherwise get harassed obnoxiously.

Overgrowth

WhyOvergrowth

Overgrowth's bonus health makes you a late-game 1v1 dueling monster.

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