Xin Zhao
Always Forward
Lane harassment and consistent damage output.
Hitting an enemy champion with 3 separate attacks or abilities grants a burst of
MS and Slow Resist.Gain a magic damage shield when taken to low health by magic damage.
All
Move Speed bonuses are 7% more effective on you and gain1% Move Speed .Gain
MS and AP or AD,adaptive in the river.
Takedowns restore 5% of your missing health and grant an additional 20 gold.Takedowns on enemies grant permanent Attack Speed.
Offense
+5 AD or 9 AP
Flex
+5 AD or 9 AP
Defense
+6 Armor or 8 MR (match-up)
Why Phase Rush
Phase Rush on Xin Zhao allows you to engage a gank with your [E] and easily stick to your target for repeated damage and [Q] knock-up.
Why Nullifying Orb
Nullifying Orb allows you to make aggressive early ganks mid and bottom as well as take jungle skirmishes against AP junglers like Elise/Sejuani/Zac.
Why Celerity
Celerity's bonus Movement Speed synergizes well with Phase Rush and Waterwalk giving you massive mobility and ability to stick to gank targets.
Why Waterwalking
Waterwalking allows you traverse the jungle incredibly quickly and skirmish for neutral objectives with a lot more power and mobility.
WhyTriumph
Triumph's massive mid-fight heal is fantastic for allowing you to jump and kill a backline target while still being able to stay in the fight without an escape.
WhyLegend: Alacrity
The extra bit of Attack Speed on Xin Zhao means a faster jungle clear and burst damage in fights for a quicker [Q] knock up proc.