Xin Zhao

Always Forward

  1. Offense

    +5 AD or 9 AP

  2. Flex

    +5 AD or 9 AP

  3. Defense

    +6 Armor or 8 MR (match-up)

Why Phase Rush

Phase Rush on Xin Zhao allows you to engage a gank with your [E] and easily stick to your target for repeated damage and [Q] knock-up.

Why Nullifying Orb

Nullifying Orb allows you to make aggressive early ganks mid and bottom as well as take jungle skirmishes against AP junglers like Elise/Sejuani/Zac.

Why Celerity

Celerity's bonus Movement Speed synergizes well with Phase Rush and Waterwalk giving you massive mobility and ability to stick to gank targets.

Why Waterwalking

Waterwalking allows you traverse the jungle incredibly quickly and skirmish for neutral objectives with a lot more power and mobility.


Triumph's massive mid-fight heal is fantastic for allowing you to jump and kill a backline target while still being able to stay in the fight without an escape.

WhyLegend: Alacrity

The extra bit of Attack Speed on Xin Zhao means a faster jungle clear and burst damage in fights for a quicker [Q] knock up proc.

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