![](https://ddragon.leagueoflegends.com/cdn/14.10.1/img/champion/XinZhao.png)
Xin Zhao
Always Forward
Lane harassment and consistent damage output.
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Hitting an enemy champion with 3 separate attacks or abilities grants a burst of
MS .Gain a magic damage shield when taken to low health by magic damage.
All
Move Speed bonuses are 7% more effective on you and gain1% Move Speed .Gain
MS and AP or AD,adaptive in the river.
Takedowns restore 5% of your missing health and grant an additional 20 gold.Takedowns on enemies grant permanent Attack Speed.
Offense
+5 AD or 9 AP
Flex
+5 AD or 9 AP
Defense
+6 Armor or 8 MR (match-up)
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Why Phase Rush
Phase Rush on Xin Zhao allows you to engage a gank with your [E] and easily stick to your target for repeated damage and [Q] knock-up.
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Why Nullifying Orb
Nullifying Orb allows you to make aggressive early ganks mid and bottom as well as take jungle skirmishes against AP junglers like Elise/Sejuani/Zac.
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Why Celerity
Celerity's bonus Movement Speed synergizes well with Phase Rush and Waterwalk giving you massive mobility and ability to stick to gank targets.
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Why Waterwalking
Waterwalking allows you traverse the jungle incredibly quickly and skirmish for neutral objectives with a lot more power and mobility.
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WhyTriumph
Triumph's massive mid-fight heal is fantastic for allowing you to jump and kill a backline target while still being able to stay in the fight without an escape.
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WhyLegend: Alacrity
The extra bit of Attack Speed on Xin Zhao means a faster jungle clear and burst damage in fights for a quicker [Q] knock up proc.