
Primal Domination

Press the Attack
Hitting an enemy champion with 3 consecutive basic attacks deals 40 - 160 bonus
adaptive damage (based on level) and amplifies your damage dealt by 8% until you leave combat with champions.Why?
Press the Attack is a great replacement to Fervor for Warwack as he's able to easily proc it with an **auto + [Q] + auto** or **[R]**.
Absorb Life
Killing a target restores 1 - 23 Health based on level.
Why?
Combined with the heal from your **[Q]** Overheal provides a stable shield to keep you healthy entering into fights from the jungle.
Legend: Alacrity
Gain 3% attack speed plus an additional 1.5% for every Legend stack (
max 10 stacks ).
Earn progress toward Legend stacks for every champion takedown, epic monster takedown, large monster kill, and minion kill.Why?
More attack speed from Alacrity means a faster and healthier jungle clear, resulting in you staying out on the map longer for more pressure.
Coup de Grace
Deal 8% more damage to champions who have less than 40% health.
Why?
Because Warwick naturally heals and builds health he gets the most damage value from Coup De Grace.
Celerity
All movement bonuses are 7% more effective on you and gain
1% Move Speed .Why?
Celerity's bonus Movement Speed allows you to take over early with a quick and efficient jungle clear.
Waterwalking
Gain
10 Move Speed and13 - 30 Adaptive Force (based on level) when in the river.
May you be as swift as the rushing river and agile as a startled Rift Scuttler.Why?
Waterwalking doubles down on your ability to take over the jungle early. The extra bit of Movement Speed paired with Celerity sets you up for an early dragon and long range [R]s while in the river.





