
Battle is in My Blood

Dark Harvest
Damaging a Champion below 50% health deals
adaptive damage and harvests their soul, permanently increasing Dark Harvest's damage by 11.
Dark Harvest damage: 30 (+11 damage per soul) (+0.1 bonus AD) (+0.05 AP)
Cooldown: 35s (resets to 1.0s on takedown)Why?
Predator on Volibear jungle makes your engages and ganks incredibly powerful as you're able to sprint in and easily hit your [Q] on any target.
Cheap Shot
Damaging champions with impaired movement or actions deals 10 - 45 bonus true damage (based on level).
Cooldown: 4sActivates on damage occurring after the impairment. Why?
Cheap Shot buffs your damage output on ganks thanks to the large AoE slow from your [E] to further amp your [W] execution damage.
Grisly Mementos
Collect 1 memento on champion
takedowns , up to 18 total.
Gain 6 Trinket Haste for each collected. In game modes where vision Trinkets do not exist, instead gain 3 Summoner Spell Haste.Why?
Grisly Mementos is a great rune choice on every jungler thanks to the nature of your deep warding and eard clearing throughout the map.
Cheap Shot
Damaging champions with impaired movement or actions deals 10 - 45 bonus true damage (based on level).
Cooldown: 4sActivates on damage occurring after the impairment. Why?
Ingenious Hunter helps to keep your Predator Boots on a low cooldown so that you can repeatedly gank for map pressure. It also helps keep items like Righteous Glory and Randuin's on a low cooldown.
Triumph
Takedowns restore 5% of your missing health, 2.5% of your max health, and grant an additional 20 gold.
'The most dangerous game brings the greatest glory.'
—Noxian ReckonerWhy?
Triumph's massive mid-fight healing when paired with your passive healing can make you incredibly difficult to take down as a front-liner, especially when executing tower dives.
Legend: Alacrity
Gain 3% attack speed plus an additional 1.5% for every Legend stack (
max 10 stacks ).
Earn progress toward Legend stacks for every champion takedown, epic monster takedown, large monster kill, and minion kill.Why?
The extra bit of Attack Speed on Volibear means a quicker buildup of your [W] stacks as well as more [R] auto-attack AoE damage.






The Thunder Calls

Aftershock
After immobilizing an enemy champion, increase your Armor and Magic Resist by 35 + 80% of your Bonus Resists for 2.5s. Then explode, dealing magic damage to nearby enemies.
Damage: 25 - 120 (+8% of your bonus health)
Cooldown: 20s
Resistance bonus from Aftershock capped at: 80-150 (based on level)Why?
Aftershock on Jungle Volibear embowers your ability to charge headfirst into a fight and frontline extremely well thanks to the bonus resists after you flip someone with [Q]. The extra bit of damage from Aftershocks explosion can also assist in getting the kill if you can stay in range.
Demolish
Charge up a powerful attack against a tower over 3s, while within 600 range of it. The charged attack deals 100 (+35% of your max health) bonus physical damage.
Cooldown: 45sWhy?
Demolish allows you to snowball early successful ganks into massive tower damage and a potential early tower first blood.
Conditioning
After 12 min gain +8 Armor and +8 Magic Resist and increase your Armor and Magic Resist by 3%.
Why?
Conditioning's extra bit of resists will make a resilient and reliable frontline tank in mid game fights and skirmishes.
Revitalize
Gain 5% Heal and Shield Power.
Heals and shields you cast or receive are 10% stronger on targets below 40% health.Why?
Revitalize synergizes well with Volibear's passive allows you to sustain and tank a lot of damage in close fights.
Legend: Alacrity
Gain 3% attack speed plus an additional 1.5% for every Legend stack (
max 10 stacks ).
Earn progress toward Legend stacks for every champion takedown, epic monster takedown, large monster kill, and minion kill.Why?
Volibear heavily relies on auto attacks for jungle clear speed and gank damage to build [W] stacks and Alacrity massively improves that.
Coup de Grace
Deal 8% more damage to champions who have less than 40% health.
Why?
Coup De Grace's exeuction damage amp synergizes incredibly well with the high base damage and execution of Volibear's [W] bite.





