
Inferior Constructs

First Strike
Attacks or abilities against an enemy champion within 0.25s of entering champion combat grant 10 gold and First Strike for 3 seconds, causing you to deal
7% extradamage against champions, and granting50% (35% for ranged champions) of bonus damage dealt asgold .
Cooldown:25 - 15 sWhy?
Viktor is easily able to repeatedly proc Klepto with [Q] spam and melee harassment in lane.
Magical Footwear
You get free Slightly Magical Footwear at 12 min, but you cannot buy boots before then. For each takedown you acquire the boots 45s sooner.
Slightly Magical Footwear grants you an additional10 Move Speed .Why?
The raw gold value of Magical Footwear allows you to hit your mid-game powerspike with a strong item lead.
Biscuit Delivery
Biscuit Delivery: Gain a Total Biscuit of Everlasting Will every 2 mins, until 6 min.
Biscuits restore 12% of your missing health. Consuming or selling a Biscuit permanently increases your max health by 30.Why?
Biscuit Delivery paired with Time War Tonic grants you insane lane sustain so you can repeatedly take trades with [Q].
Cosmic Insight
+
18 Summoner Spell Haste
+10 Item HasteWhy?
Cosmic Insight's all-around utility makes it a great offensive rune choice, allowing you to get several more [Q]s and [E]s off in teamfights.
Manaflow Band
Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana.
After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds.
Cooldown: 15 secondsWhy?
Manaflow Band's early mana sustain helps you to keep your harassment up.
Transcendence
Gain bonuses upon reaching the following levels:
Level 5: +5Ability Haste
Level 8: +5Ability Haste
Level 11: On Champion takedown, reduce the remaining cooldown of basic abilities by 20%.Why?
Transience's mid-game CDR is great when paired with Ice Born Gauntlet so that you're able to kite through teamfights with [Q] movement speed.






They are Obsolete

Summon Aery
Damaging enemy champions with basic attacks or abilities sends Aery to them, dealing 10 - 50 based on level (+
0.05 AP ) (+0.1 bonus AD ).
Empowering or protecting allies with abilities sends Aery to them, shielding them for 30 - 100 based on level (+0.05 AP ) (+0.1 bonus AD ).
Aery cannot be sent out again until she returns to you.Why?
Aery is taken here for it's **reliability and chip damage when trading with [Q]**. Pay attention to it's return to you and look to proc it as often as possible with [E] poke.
Manaflow Band
Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana.
After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds.
Cooldown: 15 secondsWhy?
Manaflow Band paired with your Hexcore upgrade is your primary means of mana sustain throughout the game.
Celerity
All movement bonuses are 7% more effective on you and gain
1% Move Speed .Why?
In the mid to late game, Viktor has a nearly constant haste thanks to his empowered [Q]. The bonus Movement Speed from **[Q] will grant you a bit of an AP steroid**.
Scorch
Your next damaging ability hit sets champions on fire dealing 20 - 40 bonus magic damage based on level after 1s.
Cooldown: 10sWhy?
Combined with Aery, Scorch is a great rune for taking **small trades and chipping away at the enemy** in lane. If you're looking for bigger damage in late game teamfights, Gathering Storm is a decent replacement.
Taste of Blood
Heal when you damage an enemy champion.
Healing: 16-40 (+0.1 bonus AD, +0.05 AP) health (based on level)
Cooldown: 20sWhy?
Taste of Blood offers you a fantastic trading pattern and extended laning so that you can remain in lane until you reach your first Hex Core upgrade.
Treasure Hunter
Gain an additional
50 gold the next time you collect a Bounty Hunter stack. Increase the gold gained by20 gold for each Bounty Hunter stack, up to130 gold .
Bounty Hunter stacks are earned the first time you get a takedown on each enemy champion.Why?
Ravenous Hunter empowers your ability to completely take over late game teamfights where your massive extended damage output results in big healing and sustain.





