Vi
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Lane harassment and consistent damage output.
Hitting a champion with 3 separate attacks or abilities in 3s deals bonus
adaptive damage .Damaging basic attacks and abilities deal bonus true damage to enemy champions after using a dash, leap, blink, teleport, or when leaving stealth.
Collect eyeballs for champion
takedowns . Gain permanent AD or AP,adaptive for each eyeball plus bonus upon collection completion.Unique
takedowns grant permanent out of combatMS .
Takedowns restore 5% of your missing health and grant an additional 20 gold.Takedowns on enemies grant permanent Attack Speed.
Offense
+5 AD or 9 AP
Flex
+5 AD or 9 AP
Defense
+6 Armor or 8 MR (match-up)
Why Electrocute
The extra bit of burst damage from Electrocute allows you to quickly execute enemy champions with your [R]->[Q]->[E] combo.
Why Sudden Impact
The bonus Lethality gained from casting [Q] and [R] provides even more damage when hunting an enemy champion.
Why Eyeball Collection
Eyeball Collection is a solid choice here for increasing your damage. Because you're playing a very assassin-heavy build/playstyle, you want to get ahead and snowball the game
Why Relentless Hunter
Relentless Hunter lets you zoom around the map to find fights and kills and the drop of a hat. If you're opting to build Lethality active items, Ingenious Hunter can be good here to use those actives more often and sweep more wards.
WhyTriumph
Triumph's extra burst of healing on kills/assists allows you to play aggressively by diving the back-line, killing your target, and getting out safely thanks to the extra bit of health back.
WhyLegend: Alacrity
The bonus attack speed from Alacrity means a faster and healthier jungle clear.