Sylas
No More Cages!
Lane harassment and consistent damage output.
Hitting a champion with 3 separate attacks or abilities in 3s deals bonus
adaptive damage .Damaging basic attacks and abilities deal bonus true damage to enemy champions after using a dash, leap, blink, teleport, or when leaving stealth.
Collect eyeballs for champion
takedowns . Gain permanent AD or AP,adaptive for each eyeball plus bonus upon collection completion.Unique
takedowns grant additional gold the first time they are collected.
Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana.
After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds.Gain bonuses upon reaching the following levels:
Level 5: +5Ability Haste
Level 8: +5Ability Haste
Level 11: On Champion takedown, reduce the remaining cooldown of basic abilities by 20%.
Offense
+5 AD or 9 AP
Flex
+5 AD or 9 AP
Defense
+6 Armor or 8 MR (match-up)
Why Electrocute
Sylas is able to quickly proc Electrocute with an [E]->Auto->[Q] combo for massive burst damage.
Why Sudden Impact
Both the dash from [W] and [E] allow you to easily proc Sudden Impact for even more damage output.
Why Eyeball Collection
Sylas is a champion that thrives on skirmishes and fights where he is able to pick up multiple kills/assists making Eyeball Collect a great snowballing choice.
Why Treasure Hunter
Ravenous Hunter's raw lane/fight sustain is huge for Sylas because you'll be taking a lot of incoming damage as a short range melee caster.
WhyManaflow Band
Manaflow Band is quite easy to stack on Sylas thanks to his relatively easy to land [Q].
WhyTranscendence
Transcendence offers you a huge amount of damage output in the mid-game thanks to the CDR and a solid amount of AP in the late game thanks to it's CDR conversion.