Ryze

Blood Will Spill

  1. Offense

    +5 AD or 9 AP

  2. Flex

    +5 AD or 9 AP

  3. Defense

    +6 Armor or 8 MR (match-up)

Why Unsealed Spellbook

Unsealed Spellbook on Ryze allows you to run a various number of Summoners in the mid lane (Cleanse, Ghost, etc.) depending on your matchup while still being able to swap to Teleport later in the game for more map pressure.

Why Magical Footwear

Magical Footwear's raw gold value is incredibly useful in the mid-game, account for nearly a kills worth of gold for that crucial 2 item power-spike.

Why Jack Of All Trades

Minion Dematerializer allows you to effectively wave-clear to match roam timing and get efficient recall timings off. On Ryze you are able to Dematerialize->[E] and if the minion dies while your [E] is mid-air your [E] will spread as if you had killed it.

Why Cosmic Insight

Cosmic Insight is an all-around fantastic rune choice for Ryze. The extra bit of CDR let's you pump out more DPS and the extra Summoner CDR helps keep you safe in the laning phase.

WhyManaflow Band

Manaflow Band synergizes well with Ryze's natural tendency to build up a massive mana pool. The missing mana refund will allow you to continue spamming in teamfights to pump out massive DPS.

WhyCelerity

Celerity's extra Movement Speed synergizes well with Ryze's [P] movement speed burst to help you position and kite in fights.

You lose

  1. Offense

    +5 AD or 9 AP

  2. Flex

    +5 AD or 9 AP

  3. Defense

    +6 Armor or 8 MR (match-up)

Why Phase Rush

Ryze's natural spell-spam nature allows you to easily proc Phase Rush with **[W]->[E]->[Q] and stick to your target for follow-up** damage.

Why Manaflow Band

Ryze naturally stacks mana with Tear and RoA so you gets extra mana returned allowing you to spam a lot more spell in the mid-game. If you're playing into multiple magic damage threat, take Nullifying Orb.

Why Celerity

Celerity's extra Movement Speed synergizes well with Ryze's [P] movement speed burst to help you position and kite in fights.

Why Gathering Storm

Gathering Storm is a great **late-game insurance policy** that scales incredibly well the longer the game goes on, allow you to deal insane damage at 40mins+.

WhyCosmic Insight

Paired with Cosmic Insight, your **mid-game skirmish potential** will be incredibly strong having a great mix of AP, Health, Mana, and CDR. Cosmic Insight is also **great on mid-laners who take Teleport** for the shorter cooldown.

WhyJack Of All Trades

Minion Dematerializer empowers your ability to wave-clear effectively for roams and synergizes well with Ryze's [E]. If you Dematerialize a minion and cast [E] on it, you will get a guaranteed [E] spread.

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