Burrow them in Disgust

  1. Offense

    +5 AD or 9 AP

  2. Flex

    +5 AD or 9 AP

  3. Defense

    +6 Armor or 8 MR (match-up)

Why Electrocute

Rek'Sai is a champion that can quickly and wasily run away with a snowballed early game and the extra burst damage from Electrocute helps you get there with early game kills.

Why Sudden Impact

Sudden Impact massively empowers your early game skirmish and gank damage after tunneling with [E] or casting your [R].

Why Eyeball Collection

Eyeball Collection further empowers your snowball nature letting you run away with your early kills for more damage.

Why Relentless Hunter

Relentless Hunter is the ultimate jungle Hunter rune as the bonus Movement Speed is pivotal in getting to well-timed ganks and fights on time.


As Rek'Sai you'll often be diving into the enemy backline for damage and Triumph helps you get out alive after getting the assassination.

WhyLegend: Alacrity

Rek'Sai heavily relies on Attack Speed for jungle clear and [Q] damage so Alacrity is the go-to rune here for a faster clear.

The Terror Beneath

  1. Offense

    +5 AD or 9 AP

  2. Flex

    +5 AD or 9 AP

  3. Defense

    +6 Armor or 8 MR (match-up)

Why Press the Attack

Rek'sai's heavily auto-attack based damage pattern and ability to **auto-reset with [Q]** makes her a great user of Press the Attack. Proccing the exposure damage early in a gank will **empower you and your laner's damage** for a much faster and easier kill.

Why Triumph

Triumph allows you to dive deep into the backline with an [R] and get out safely if you execute them, thanks to the massive heal from Triumph.

Why Legend: Alacrity

More Attack Speed on Rek'Sai mean a **faster Press the Attack proc** and a much **faster/healthier jungle clear**.

Why Coup de Grace

Coup De Grace is a well-rounded reliable damage rune in this slot and **synergizes insanely well with the execution of Rek'Sai's [R]**.

WhyAbsolute Focus

The bonus AD from Absolute Focus is fantastic for empowering your ability to quickly clear the jungle. You should be able to keep the buff active for a large portion of your clear with proper healing from [W] burrow.


Waterwalking offers every jungle immense neutral objective power, especially when fighting for scuttle crabs.

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