
Swinging from the Heels

Grasp of the Undying
Every 4s in combat, your next basic attack on a champion will:
- Deal bonus magic damage equal to 3.5% of your max health
- Heal you for 1.3% of your max health
- Permanently increase your health by 5
Ranged Champions: Damage, healing, and permanent health gained are 60% effective. Why?
Grasp on Poppy allows her to trade incredibly well in lane and sustain a ton of damage thanks to her massive resist stacking. The heal and bonus health from Grasp make every point of health much stronger due to those resists.
Demolish
Charge up a powerful attack against a tower over 3s, while within 600 range of it. The charged attack deals 100 (+35% of your max health) bonus physical damage.
Cooldown: 45sWhy?
Demolish is a fantastic rune choice for snowball early gank kills for a quick team gold lead.
Conditioning
After 12 min gain +8 Armor and +8 Magic Resist and increase your Armor and Magic Resist by 3%.
Why?
Conditioning's duo resist buff at 10mins **synergizes well with the additional resists from [W]** making you incredibly tanky and resilient in the mid-game.
Unflinching
Gain 6 - 12 (level scaling) Armor and Magic Resist when crowd controlled and for 2 seconds after.
Why?
Poppy's biggest pitfall is her **lack of mobility**. She can be a threat to squishy champions if she is able to stick to them. Unflinching's Tenacity/Slow Resist allows you to **dive the backline and stick to them for kill threat**.
Magical Footwear
You get free Slightly Magical Footwear at 12 min, but you cannot buy boots before then. For each takedown you acquire the boots 45s sooner.
Slightly Magical Footwear grants you an additional10 Move Speed .Why?
Magical Footwear's raw gold value is huge for hitting your crucial mid-game 2 item power-spike.
Jack Of All Trades
For each different stat gained from items, gain one Jack stack. Each stack grants you
1 Ability Haste .
Gain 10 or 25 bonusAdaptive Force at 5 and 10 stacks, respectively.Why?
Minion Dematerializer is great for empowering your ability to shove the lane at match top laner roams during jungle skirmishes.





