Poppy
Swinging from the Heels
Lane harassment and consistent damage output.
Every 4s your next attack on a champion deals bonus magic damage, heals you, and permanently increases your health.
Charge up a powerful attack against a tower while near it.
After 12 min gain +8 Armor and +8 Magic Resist and increase your Armor and Magic Resist by 3%.
Gain Armor and Magic Resist when receiving crowd control.
You get free boots at 12 min but you cannot buy boots before then. Each
takedown you get makes your boots come 45s sooner.For each different stat gained from items, gain one Jack stack. Each stack grants you
1 Ability Haste .
Gain bonusAdaptive Force at 5 and 10 stacks.
Offense
+5 AD or 9 AP
Flex
+5 AD or 9 AP
Defense
+6 Armor or 8 MR (match-up)
Why Grasp of the Undying
Grasp on Poppy allows her to trade incredibly well in lane and sustain a ton of damage thanks to her massive resist stacking. The heal and bonus health from Grasp make every point of health much stronger due to those resists.
Why Demolish
Demolish is a fantastic rune choice for snowball early gank kills for a quick team gold lead.
Why Conditioning
Conditioning's duo resist buff at 10mins **synergizes well with the additional resists from [W]** making you incredibly tanky and resilient in the mid-game.
Why Unflinching
Poppy's biggest pitfall is her **lack of mobility**. She can be a threat to squishy champions if she is able to stick to them. Unflinching's Tenacity/Slow Resist allows you to **dive the backline and stick to them for kill threat**.
WhyMagical Footwear
Magical Footwear's raw gold value is huge for hitting your crucial mid-game 2 item power-spike.
WhyJack Of All Trades
Minion Dematerializer is great for empowering your ability to shove the lane at match top laner roams during jungle skirmishes.