
On the Prowl

Dark Harvest
Damaging a Champion below 50% health deals
adaptive damage and harvests their soul, permanently increasing Dark Harvest's damage by 11.
Dark Harvest damage: 30 (+11 damage per soul) (+0.1 bonus AD) (+0.05 AP)
Cooldown: 35s (resets to 1.0s on takedown)Why?
Nidalee's ability to farm the jungle incredibly quickly means you'll be able to build Dark Harvest stacks very efficiently for that mid-game burst damage.
Sudden Impact
Damaging basic attacks and abilities deal a bonus
20 - 80 True Damage based on level to enemy champions after using a dash, leap, blink, teleport, or when leaving stealth for 4s.
Cooldown: 10sWhy?
Nidalee's high **mobility with Pounce** allows her to keep the Magic Penetration and Lethality buff up at almost all times. In human form she can make use of that Lethality with ranged auto attacks.
Grisly Mementos
Collect 1 memento on champion
takedowns , up to 18 total.
Gain 6 Trinket Haste for each collected. In game modes where vision Trinkets do not exist, instead gain 3 Summoner Spell Haste.Why?
As an assassin, you're wanting to pick up kills around the map from as early in the game as you can. Doubling down on that, we can take Eyeball here for even **more power to snowball**. Also, as a Jungler your often clearing a lot of wards with sweeper and pinks, gaining even more stacks.
Relentless Hunter
Gain
8 Move Speed out of combat per Bounty Hunter stack. Bounty Hunter stacks are earned the first time you get a takedown on each enemy champion.Why?
Nidlee is a Jungler who excels at clearing her jungle insanely quickly and getting around the map to find any fight she wants. Relentless Hunter gives you the mobility, when paired with your passive, get form one side of the map the the other in the blink of an eye.
Absolute Focus
While above 70% health, gain an
adaptive bonus of up to 18 Attack Damage or 30 Ability Power (based on level).
Grants 1.8 Attack Damage or 3 Ability Power at level 1.Why?
Absolute Focus' bonus ability power is excellent for your opening burst to 1-shot an enemy on ganks.
Waterwalking
Gain
10 Move Speed and13 - 30 Adaptive Force (based on level) when in the river.
May you be as swift as the rushing river and agile as a startled Rift Scuttler.Why?
Waterwalking allows you to massively control the river and quickly invade the enemy jungle with your fast jungle clear time.





