
Mel
Glutton for Punishment
Lane harassment and consistent damage output.

Sorcery
Empowered abilities and resource manipulation
- Arcane Comet
Damaging a champion with an ability hurls a damaging comet at their location.
- Manaflow Band
Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana.
After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds. - Transcendence
Gain bonuses upon reaching the following levels:
Level 5: +5Ability Haste
Level 8: +5Ability Haste
Level 11: On Champion takedown, reduce the remaining cooldown of basic abilities by 20%. - Scorch
Your first damaging ability hit every 10s burns champions.
Precision
Improved attacks and sustained damage
- Presence of Mind
Restore a small amount of mana or energy when damaging an enemy champion. Takedowns restore mana or energy.
- Legend: Haste
Takedowns on enemies grant permanent Basic Ability Haste.
Ability Haste
+8
Ability Haste Adaptive Force
+9
Adaptive Force Health Scaling
+10-180 Health (based on level)

Why Arcane Comet
Mel is a champion that accels at long-range repeated poke, making Comet a reliable socurce of early game damage.

Why Manaflow Band
Manaflow Band is a generally stable and useful rune choice for mages, especially when you are repeatedly using your abilities.

Why Transcendence
More CDR means more ability casts and more casts means more poke.

Why Scorch
Scorch pairs well with Comet to deal a lot of harassment damage early game.

WhyPresence of Mind
Mel is a champion that relies on her abilities to deal damage, so Presence of Mind is a great choice to help her sustain.

WhyLegend: Haste
Legend: Haste gives you much higher uptime on your basic abilities and allows Mel to deal repeated consistent damage.