
Flesh freezes so easily

Aftershock
After immobilizing an enemy champion, increase your Armor and Magic Resist by 35 + 80% of your Bonus Resists for 2.5s. Then explode, dealing magic damage to nearby enemies.
Damage: 25 - 120 (+8% of your bonus health)
Cooldown: 20s
Resistance bonus from Aftershock capped at: 80-150 (based on level)Why?
Aftershock on Lissandra allows you to hard-engage with [E]->[W] and get a bunch of defenses until you [R] and Zhonya's, making you unkillable for a long period of time.
Font of Life
Impairing the movement of an enemy champion restores Health to you and the lowest health nearby allied champion.
70% effect for Ranged Users.
Cooldown: 20sWhy?
Lissandra's [P], [Q], [W], and [R] all apply AoE ccing empowering your teamfight and skirmish power by proccing Font of Life on everyone.
Bone Plating
After taking damage from an enemy champion, the next 3 spells or attacks you receive from them deal 30-60 (based on level) less damage.
Duration: 1.5s
Cooldown: 55sWhy?
Bone Plating's burst damage reduction is great for those moments when you engage for your team and are not able to get a self [R] off immediately.
Revitalize
Gain 5% Heal and Shield Power.
Heals and shields you cast or receive are 10% stronger on targets below 40% health.Why?
Revitalize on Lissandra is great for empowering your self-heal from casting [R] on yourself.
Manaflow Band
Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana.
After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds.
Cooldown: 15 secondsWhy?
Manaflow Band is fantastic for empowering your ability to poke down your lane opponent.
Transcendence
Gain bonuses upon reaching the following levels:
Level 5: +5Ability Haste
Level 8: +5Ability Haste
Level 11: On Champion takedown, reduce the remaining cooldown of basic abilities by 20%.Why?
Early CDR is especially useful on Lissandra and is results in a lot more damage throughput from [Q] and well as CC with [W].






Another Frozen Corpse

Arcane Comet
Damaging a champion with an ability hurls a comet at their location, or, if Arcane Comet is on cooldown, reduces its remaining cooldown.
Adaptive Damage : 30 - 130 based on level (+0.05 AP and+0.1 bonus AD )
Cooldown: 20 - 8s
Cooldown Reduction:
Single Target: 20%.
Area of Effect: 10%.
Damage over Time: 5%.Why?
Arcane Comet is a relatively abusable keystone for Lissandra thanks to the very short cooldown and slow on [Q]. [Q] harass with Comet and Scorch will result in a lot of **chip damage during lane**.
Manaflow Band
Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana.
After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds.
Cooldown: 15 secondsWhy?
Manaflow Band is great for empowering your lane phase harass with [Q]. A successful [Q] proc means more mana sustain and more opportunities to wear down you lane opponent.
Transcendence
Gain bonuses upon reaching the following levels:
Level 5: +5Ability Haste
Level 8: +5Ability Haste
Level 11: On Champion takedown, reduce the remaining cooldown of basic abilities by 20%.Why?
Transcendence's mid-game utility allows you to spec into a more raw-AP-heavy build for burst damage to take over teamfights.
Scorch
Your next damaging ability hit sets champions on fire dealing 20 - 40 bonus magic damage based on level after 1s.
Cooldown: 10sWhy?
Scorch is a fantastic **lane harass rune**, and pairs incredibly well with Aery to keep the pressure up.
Taste of Blood
Heal when you damage an enemy champion.
Healing: 16-40 (+0.1 bonus AD, +0.05 AP) health (based on level)
Cooldown: 20sWhy?
Lissandra's ability to repeatedly deal harassment damage makes Taste of Blood an incredibly reliable lane sustain tool for frequent damage trades.
Ultimate Hunter
Your ultimate gains
6 Ability Haste, plus an additional5 Ability Haste per Bounty Hunter stack. Bounty Hunter stacks are earned the first time you get a takedown on each enemy champion.Why?
As Lissandra your [R] is an incredibly versatile tool both offensively and defensively. More ults means more kill and survival potential.





