
Try to Leave a Dent

Aftershock
After immobilizing an enemy champion, increase your Armor and Magic Resist by 35 + 80% of your Bonus Resists for 2.5s. Then explode, dealing magic damage to nearby enemies.
Damage: 25 - 120 (+8% of your bonus health)
Cooldown: 20s
Resistance bonus from Aftershock capped at: 80-150 (based on level)Why?
Leona's all-in style of gameplay heavily revolves around jumping on your target and killing them as fast as possible. Aftershock's explosion damage further pushes your ability to kill the enemy after CCing them.
Demolish
Charge up a powerful attack against a tower over 3s, while within 600 range of it. The charged attack deals 100 (+35% of your max health) bonus physical damage.
Cooldown: 45sWhy?
Demolish allows you to snowball early lane kills into massive tower damage for an early team gold lead.
Conditioning
After 12 min gain +8 Armor and +8 Magic Resist and increase your Armor and Magic Resist by 3%.
Why?
Conditioning on Leona is great once you've hit the 10min mark as both the bonus Armor and MR contribute to your **[W]** strength.
Unflinching
Gain 6 - 12 (level scaling) Armor and Magic Resist when crowd controlled and for 2 seconds after.
Why?
Unflinching's slow and cc resist empower your ability to stick to your target after engaging onto them for follow-up CC and damage.
Hextech Flashtraption
While Flash is on cooldown it is replaced by Hexflash.
Hexflash: Channel for 2s to blink to a new location.
Cooldown: 20s. Goes on a 10s cooldown when you enter champion combat.Why?
Hextech Flashtraption is great for those moments when you are able to hide in fog of war on a pink ward and jump your opponent with a well timed all-in engage.
Cosmic Insight
+
18 Summoner Spell Haste
+10 Item HasteWhy?
Cosmic Insight's well-rounded utility empowers your ability to chain CC the enemy and peel for your carry.





