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  1. Offense

    +5 AD or 9 AP

  2. Flex

    +5 AD or 9 AP

  3. Defense

    +6 Armor or 8 MR (match-up)

Why Fleet Footwork

Fleet Footwork is excellent for lane phase health sustain as well as massive late-game teamfight healing.

Why Triumph

Triumph's mid-fight burst heal allows you to pop off in teamfights with mulitple kills with [R].

Why Legend: Haste

As a melee mage Tenacity goes a long way in providing you safety from early ganks before 6.

Why Coup de Grace

Coup De Grace's execution damage synergizes well with your heavy scaling and reset based teamfighting.

WhyTaste of Blood

Taste of Blood further improves your lane phase health sustain for early trading.

WhyTreasure Hunter

Ravenous Hunter will grant you a ton of teamfight health sustian so that you are able to get multiple casts of you [R] off without being killed.

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