
Kassadin
Try that Again
Lane harassment and consistent damage output.

Precision
Improved attacks and sustained damage
- Fleet Footwork
Attacking and moving builds Energy stacks. At 100 stacks, your next attack heals you and grants increased
MS . - Triumph
Takedowns restore 5% of your missing health and grant an additional 20 gold. - Legend: Haste
Takedowns on enemies grant permanent Basic Ability Haste. - Coup de Grace
Deal more damage to low health enemy champions.
Domination
Burst damage and target access
- Taste of Blood
Heal when you damage an enemy champion.
- Treasure Hunter
Unique
takedowns grant additional gold the first time they are collected.
Adaptive Force
+9
Adaptive Force Adaptive Force
+9
Adaptive Force Health Scaling
+10-180 Health (based on level)

Why Fleet Footwork
Fleet Footwork is excellent for lane phase health sustain as well as massive late-game teamfight healing.

Why Triumph
Triumph's mid-fight burst heal allows you to pop off in teamfights with mulitple kills with [R].

Why Legend: Haste
As a melee mage Tenacity goes a long way in providing you safety from early ganks before 6.

Why Coup de Grace
Coup De Grace's execution damage synergizes well with your heavy scaling and reset based teamfighting.

WhyTaste of Blood
Taste of Blood further improves your lane phase health sustain for early trading.

WhyTreasure Hunter
Ravenous Hunter will grant you a ton of teamfight health sustian so that you are able to get multiple casts of you [R] off without being killed.