Karma
Heart and Mind as One
Lane harassment and consistent damage output.
Your attacks and abilities send Aery to a target, damaging enemies or shielding allies.
Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana.
After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds.Gain bonuses upon reaching the following levels:
Level 5: +5Ability Haste
Level 8: +5Ability Haste
Level 11: On Champion takedown, reduce the remaining cooldown of basic abilities by 20%.Gain increasing amounts of AD or AP,
adaptive over the course of the game.
For each different stat gained from items, gain one Jack stack. Each stack grants you
1 Ability Haste .
Gain bonusAdaptive Force at 5 and 10 stacks.+
18 Summoner Spell Haste
+10 Item Haste
Offense
+5 AD or 9 AP
Flex
+5 AD or 9 AP
Defense
+6 Armor or 8 MR (match-up)
Why Summon Aery
Summon Aery is a fantastic choice for Karma Mid as you're able to effectively proc it offensively for more damage as well as defensively for a massive shield on a teammate thanks to your AP scaling.
Why Manaflow Band
Manaflow Band on Karma is fantastic for sustaining your mana in the mid-game for constant harass and ability utility spam in teamfights.
Why Transcendence
Transcendence allows you to hit that critical 45% CDR in the mid-game with Luden's and Chalice while still allowing you to build Sorc shoes for extra damage.
Why Gathering Storm
Karma has very good AP scaling on her [Q] and [E] making her super late game [R]->[E] a potential teamfight winning ability.
WhyJack Of All Trades
Minion Dematerializer helps empower your early wave clear so that you can keep up with your enemy laner to get to Luden's without getting out-roamed.
WhyCosmic Insight
Cosmic Insight's general utility is a fantastic choice for empowering you both offensively as well as defensively with [E].
Act With Conviction
Lane harassment and consistent damage output.
Your attacks and abilities send Aery to a target, damaging enemies or shielding allies.
Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana.
After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds.While above 70% health, gain extra
adaptive damage .Your first damaging ability hit every 10s burns champions.
+
18 Summoner Spell Haste
+10 Item HasteYou get free boots at 12 min but you cannot buy boots before then. Each
takedown you get makes your boots come 45s sooner.
Offense
+5 AD or 9 AP
Flex
+5 AD or 9 AP
Defense
+6 Armor or 8 MR (match-up)
Why Summon Aery
Karma's kit allows her to effectively proc Aery **offensively in the early game for harass**, and **defensively with [E]** for massive shields. If you'd prefer to dominate lane and do as much damage as possible, Arcane Comet is decent thanks to the slow on [Q]
Why Manaflow Band
Manaflow Band is fantastic for empowering your ability to harass in lane with constant [Q] poke.
Why Absolute Focus
Absolute Focus allows you to sit back with massive amounts of AP in the early to mid game, empowering both your [Q] poke and [E] shielding for your team.
Why Scorch
Karma has one of the most **dominant lane phases** of any support and Scorch lets us push that even further.
WhyCosmic Insight
Like all Enchanter supports, Karma scales incredibly well with CDR and Cosmic Insight gives us all the tools we need to dominate.
WhyMagical Footwear
Free boots effectively means we are getting a free kills worth of gold at 10mins allows us to spec into other items quicker.