
All About Them Shields and Heals

Summon Aery
Damaging enemy champions with basic attacks or abilities sends Aery to them, dealing 10 - 50 based on level (+
0.05 AP ) (+0.1 bonus AD ).
Empowering or protecting allies with abilities sends Aery to them, shielding them for 30 - 100 based on level (+0.05 AP ) (+0.1 bonus AD ).
Aery cannot be sent out again until she returns to you.Why?
Summon Aery makes Janna's [E] an incredibly strong and reliable shield.
Manaflow Band
Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana.
After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds.
Cooldown: 15 secondsWhy?
Manaflow Band acts as our primary source of mana sustain in lane, allowing you to spam abilities more often for trades.
Celerity
All movement bonuses are 7% more effective on you and gain
1% Move Speed .Why?
Janna is all about getting around the map quickly with her passive and [W]. Celerity empowers both of those.
Scorch
Your next damaging ability hit sets champions on fire dealing 20 - 40 bonus magic damage based on level after 1s.
Cooldown: 10sWhy?
Scorch on Janna allows you to provide reasonable lane poke pressure with [W] harassment.
Magical Footwear
You get free Slightly Magical Footwear at 12 min, but you cannot buy boots before then. For each takedown you acquire the boots 45s sooner.
Slightly Magical Footwear grants you an additional10 Move Speed .Why?
Magical Footwear is a fantastic choice on many support champions as it empowers your ability to quickly get to your first important item completion and more Control Wards.
Cosmic Insight
+
18 Summoner Spell Haste
+10 Item HasteWhy?
Cosmic Insight is a strong rune choice n enchanter support as the added CDR means a lot more utility in teamfights.





