Graves

Like Fish in a Barrel

  1. Offense

    +5 AD or 9 AP

  2. Flex

    +5 AD or 9 AP

  3. Defense

    +6 Armor or 8 MR (match-up)

Why Fleet Footwork

Fleet Footwork provides great jungle sustain as you clear as well as a burst of Movement Speed for kiting in duels/invades.

Why Triumph

Triumph's massive heal is great when paired with natural bruiser-ness of Graves so you can keep fighting and pump out damage.

Why Legend: Alacrity

The extra little bit of Attack Speed on graves is nice for a faster jungle clear and being able to reload slightly faster.

Why Coup de Grace

Coup De Grace's execution damage is great for looking to explode enemy squishy champions on ganks.

WhyAbsolute Focus

Absolute Focus grants you a ton of additional AD for a quick jungle clear. You should be able to easily stay healthy enough to keep this active with Fleet Footwork.

WhyGathering Storm

Gathering Storm helps to patch up one of graves weaknesses, late game. The extra Attack Damage can make you a seriously teamfight threat as a second AD Carry in long games.

End of the Line

  1. Offense

    +5 AD or 9 AP

  2. Flex

    +5 AD or 9 AP

  3. Defense

    +6 Armor or 8 MR (match-up)

Why Electrocute

The burst damage from Electrocute is both **easily accessible and highly beneficial** to Graves wanting to blow up enemy champions

Why Sudden Impact

Sudden Impact allows you to gain a bit of Lethality after sliding in with [E] for more burst damage.

Why Zombie Ward

Zombie Ward is a great rune choice on junglers who often look to invade for deep wards. The extra bit of extended vision allows you to keep track of the enemy jungler for long periods of time.

Why Treasure Hunter

The high **base damage on [Q] and [R]** ultimately grant Graves **significant healing** in duels.

WhyLegend: Alacrity

Attack Speed is a nice stat on Graves to assist in faster clears and dumping his 2 shots as quickly as possible. This is now your only source of Attack Speed due to the removal of Quints.

WhyCoup de Grace

Grave's loves to blow up squishes as quickly as he can and Coup De Grace excels at that. If you find yourself in a draft against multiple tanks, Cut Down might be a better option for early to mid game skirmishes especially

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