
Demacian Justice for All

Grasp of the Undying
Every 4s in combat, your next basic attack on a champion will:
- Deal bonus magic damage equal to 3.5% of your max health
- Heal you for 1.3% of your max health
- Permanently increase your health by 5
Ranged Champions: Damage, healing, and permanent health gained are 60% effective. Why?
Unfortunately Garen doesn't have any fantastic keystone choices, Grasp is just the best of the bad. You should be able to proc Grasp relatively easily in melee matchups with [Q] and the bonus max health synergizes well with your [W].
Demolish
Charge up a powerful attack against a tower over 3s, while within 600 range of it. The charged attack deals 100 (+35% of your max health) bonus physical damage.
Cooldown: 45sWhy?
Demolish on Garen allows you to massively chunk towers when combined with the empowered auto from [Q].
Conditioning
After 12 min gain +8 Armor and +8 Magic Resist and increase your Armor and Magic Resist by 3%.
Why?
Conditioning allows you to scale into the mid game as a very threatening tank. **Strong AD Matchups:** If playing into a strong AD matchup like Renekton or Camille, take Iron Skin. **Strong AP Matchups:** If playing into a strong AP matchup like Rumble, take Mirror Shell.
Unflinching
Gain 6 - 12 (level scaling) Armor and Magic Resist when crowd controlled and for 2 seconds after.
Why?
The bonus tenacity and slow resistance will help you overcome Garen's biggest pitfall of getting kited by CC and slows. With Unflinching you should be able to **stick to your target** for the kill much more easily.
Triumph
Takedowns restore 5% of your missing health, 2.5% of your max health, and grant an additional 20 gold.
'The most dangerous game brings the greatest glory.'
—Noxian ReckonerWhy?
Triumph on Garen allows you to absorb a lot of frontline damage by picking up kills/assists during teamfights.
Coup de Grace
Deal 8% more damage to champions who have less than 40% health.
Why?
Coup De Grace's damage amplification synergizes well with Garen's execute oriented [R] for that last little bit of kill potential.





