Dr. Mundo

Mundo Go Where He Pleases!”

  1. Adaptive Force

    Adaptive Force

    +9 Adaptive Force

Fleet Footwork

Why Fleet Footwork

Fleet Footworks grants you additional jungle sustain as well as a bit of burst Movement Speed in skirmishes so that you're able to stick to your target.

Triumph

Why Triumph

Triumph's mid-fight heal is great for front-line tanks who can pick up multiple assists and continue absorbing damage.

Legend: Haste

Why Legend: Haste

Mundo's biggest weakness is his ability to be locked down easily by CC. Legend Tenacity plus his [W] help you stick to target repeated damage threat.

Last Stand

Why Last Stand

Last Stand's extra bit of damage can be the difference between dying and getting the kill.

Conditioning

WhyConditioning

Conditioning's extra resists synergizes well with Mundo's natural health stacking items to make you a huge front-line tank.

Overgrowth

WhyOvergrowth

Overgrowth makes great use of Dr. Mundo's ability to power-farm his jungle for huge CS numbers.

Always Be Cleaving

  1. Adaptive Force

    Adaptive Force

    +9 Adaptive Force

Grasp of the Undying

Why Grasp of the Undying

Grasp allows you to heal substantially mid-fight, and thanks to Mundo's auto-attacking nature from his [E] steroid, Grasp will also provide a decent amount of extra damage.

Demolish

Why Demolish

Mundo is great at taking towers as the auto reset and bonus AD from [E] allow you to quickly chop them to pieces.

Conditioning

Why Conditioning

Conditioning's extra resists are extra strong when combined with Mundo's high health stacking nature making you a massive front-line tank.

Unflinching

Why Unflinching

Unflinching's extra bit of Slow Resist and Tenacity is perfect for allowing you to stick to your target and keep theming burning with [W] and point-blank [Q]s.

Magical Footwear

WhyMagical Footwear

Magical Footwear's mid-game item efficiency allows you to quickly get to your core tank items.

Cosmic Insight

WhyCosmic Insight

Cosmic Insight's general utility always comes in handy, keeping your [Q] on a short CD for extra damage and slows.

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