Time for a Shakedown

  1. Offense

    +5 AD or 9 AP

  2. Flex

    +5 AD or 9 AP

  3. Defense

    +6 Armor or 8 MR (match-up)

Why Grasp of the Undying

Grasp on Caitlyn allows you to constantly harass in lane for a bit of extra damage as well as a small amount of lane healing sustain.

Why Demolish

Demolish on Caitlyn is great for punishing lanes where you are able to keep pushed for early tower plating gold.

Why Bone Plating

Bone Plating on ADCs is huge to helping you survive early burst damage, especially when paired with the extra HP from Grasp.

Why Overgrowth

Overgrowth's bonus HP scaling is synergizes well with the extra health from Grasp to help you survive early damage and scale to a point where you're able to get 3+ items.

WhyLegend: Alacrity

Attack Speed is arguably the most important stat on Caitlyn as it will help you get more passive headshot attacks off as well as make Grasp procs easier to use.

WhyCoup de Grace

Coup De Grace's damage amp is a staple for any marksmen's mid-to-late game damage arsenal.

All About Them Headshots

  1. Offense

    +5 AD or 9 AP

  2. Flex

    +5 AD or 9 AP

  3. Defense

    +6 Armor or 8 MR (match-up)

Why Fleet Footwork

Fleet Footwork on Caitlyn empowers your ability to take trades early and often in the laning phase thanks to your improved sustain. The extra burst of Movement Speed can also help you position to get in range for the headshot proc on the enemy.

Why Absorb Life

Overheal's poke resistant shield its great for establishing lane dominance with your long auto attack range to mitigate incoming minion damage.

Why Legend: Bloodline

Bloodline further empowers your ability to take lane trades and out sustain your enemy laner thanks to Fleet Footwork and Bloodline's extra bit of healing.

Why Coup de Grace

Headshots paired with the execute damage of Coup De Grace offers you a lot of burst to finish off your target and move on.

WhyAbsolute Focus

The extra AD granted form Absolute Focus allows you to sit in the backline and dish out massive amounts of damage once you have built a few crit items.

WhyGathering Storm

Gathering Storm is your late game insurance policy for damage. If you fall behind, try stalling out the game by denying their tower siege with your Traps. The longer the game goes the better shot you have of coming back with Gathering Storm.

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