Blitzcrank
Go Go Golem
Lane harassment and consistent damage output.
After
immobilizing an enemy champion gain defenses and later deal a burst of magic damage around you.Charge up a powerful attack against a tower while near it.
After taking damage from an enemy champion heal back some missing health over time.
Gain Armor and Magic Resist when receiving crowd control.
Gain a free Biscuit every 2 min, until 6 min. Consuming or selling a Biscuit permanently increases your max health and restores health.
+
18 Summoner Spell Haste
+10 Item Haste
Offense
+5 AD or 9 AP
Flex
+5 AD or 9 AP
Defense
+6 Armor or 8 MR (match-up)
Why Aftershock
As Blitz you can easily proc Aftershock to continue fighting. The explosion further assist in kill potential.
Why Demolish
Demolish on Blitzcrank is great for snowballing early lane picks/kills into meaningful tower damage and early gold advantage.
Why Second Wind
Second Wind's mid-fight health sustain is great for level 2 all-ins and lane trades where the extra health can be the difference between death or a double kill.
Why Unflinching
Unflinching on Blitz allows you to stick to your target after hooking them so you can follow up provide extra CC and damage.
WhyBiscuit Delivery
Biscuit Delivery paired with Second Wind and Bone Plating make you a resilient tank in skirmishes as well as allow you to shrug off any incoming poke damage.
WhyCosmic Insight
More CDR from Cosmic Insight means more chances for hooks and teamfight CC with [E].