Can’t Milk Those

  1. Offense

    +5 AD or 9 AP

  2. Flex

    +5 AD or 9 AP

  3. Defense

    +6 Armor or 8 MR (match-up)

Why Aftershock

Aftershock, like Courage of the Colossus, is a great keystone choice for Alister as it gives you defenses upon engaging and a bit of extra damage thanks to the explosion.

Why Demolish

Demolish on Alistar allows you to snowball early kills/picks into a team-wide gold advantage from early towers.

Why Bone Plating

Bone Plating allows you to negate a lot of initial incoming burst damage when diving into the enemy team for an engage combo with [W]->[Q]

Why Unflinching

Unflinching allows you to stick to a target while your [E] charges after Flashing onto them, helping you proc the extra stun for the kill and follow up with additional CC.

WhyHextech Flashtraption

Hexflash in an incredibly threatening ability on Alistar if you learn how and when to use it effectively. If you're able to control a lane brush with a Control Ward you present a ton of lane pressure being able to Flash out at any moment. Hexflash is also great for roams to the mid lane where you're able to flash in the lane from either the Raptors or behind the mid walls.

WhyJack Of All Trades

Minion Dematerializer can be great on melee supports for reliably proccing Targon's from range as well as helping you keep the lane push for importabt roams.

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