![](https://ddragon.leagueoflegends.com/cdn/14.10.1/img/champion/Akali.png)
Akali
Another Unworthy Opponent
Lane harassment and consistent damage output.
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Hitting a champion with 3 separate attacks or abilities in 3s deals bonus
adaptive damage .Damaging basic attacks and ability damage deal bonus true damage to enemy champions after using a dash, leap, blink, teleport, or when leaving stealth.
Collect eyeballs for champion
takedowns . Gain permanent AD or AP,adaptive for each eyeball plus bonus upon collection completion.Unique
takedowns grant permanent cooldown reduction on your Ultimate.
After taking damage from an enemy champion, the next 3 spells or attacks you receive from them deal 30-60 less damage.
Duration: 1.5s
Cooldown: 55sGain Armor and Magic Resist when receiving crowd control.
Offense
+5 AD or 9 AP
Flex
+5 AD or 9 AP
Defense
+6 Armor or 8 MR (match-up)
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Why Electrocute
Akali loves burst damage and she can quite easily proc Electrocute with a [Q]->Auto->[E].
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Why Sudden Impact
Akali can make use of both the Magic Penetration and Lethality of Sudden Impact, while **nearly always having the proc up** with [W] and [R] casts.
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Why Eyeball Collection
Akali loves to kill and snowball. Eyeball Collect is perfect for bloody lanes/games where you're looking to run away with a lead.
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Why Ultimate Hunter
Akali's new [R] has insane kill potential thanks to its high damage, but that comes at the cost of a long cooldown. Ultimate Hunter helps give you more opportunities to kill and carry any game.
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WhyBone Plating
Bone Plating's early game damage mitigation help you through the early laning phase so that when you hit 6 you're not too far behind and can find kill pressure.
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WhyUnflinching
The hardest counter to Akali is CCing her while she is out of [W] invisibility. Unflinching helps patch up some of that weakness.