
Too Late for Mercy

Electrocute
Hitting a champion with 3 separate attacks or abilities within 3s deals bonus
adaptive damage .
Damage: 70 - 240 (+0.1 bonus AD, +0.05 AP) damage.
Cooldown: 20s
'We called them the Thunderlords, for to speak of their lightning was to invite disaster.'Why?
Ahri is able to quickly and easily activate Electrocute with her skillset for an extra bit of damage and kill potential.
Sudden Impact
Damaging basic attacks and abilities deal a bonus
20 - 80 True Damage based on level to enemy champions after using a dash, leap, blink, teleport, or when leaving stealth for 4s.
Cooldown: 10sWhy?
Once 6, Ahri's **[R]** paired with Sudden Impact offers incredible kill potential against any lane opponent.
Grisly Mementos
Collect 1 memento on champion
takedowns , up to 18 total.
Gain 6 Trinket Haste for each collected. In game modes where vision Trinkets do not exist, instead gain 3 Summoner Spell Haste.Why?
Grisly Mementos pairs nicely with Electrocute and Sudden Impact to further push Ahri into a carry role.
Ultimate Hunter
Your ultimate gains
6 Ability Haste, plus an additional5 Ability Haste per Bounty Hunter stack. Bounty Hunter stacks are earned the first time you get a takedown on each enemy champion.Why?
Ahri is an incredibly difficult menace to deal with when her [R] is available. The dashes grant you a ton of lane safety as well as potential kill/pick pressure.
Transcendence
Gain bonuses upon reaching the following levels:
Level 5: +5Ability Haste
Level 8: +5Ability Haste
Level 11: On Champion takedown, reduce the remaining cooldown of basic abilities by 20%.Why?
The bonus CDR from Transcendence grans a good bit of mid-game utility with an extra teamfight [E] charm as well as extra damage output.
Scorch
Your next damaging ability hit sets champions on fire dealing 20 - 40 bonus magic damage based on level after 1s.
Cooldown: 10sWhy?
Scorch's early game poke and harassment damage is easily to proc on Ahri thanks to your long range. A number of successful procs in lane pre-6 can set you up for the hit once you skill your [R].





